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Votes
0
Found in
5.4.0b5
Issue ID
768810
Regression
No
[OSX][SceneView] Brush cursor position is updating with delay when moving display to external monitor and back
Steps to repro:
1. Open Unity on OSX;
2. Create new project;
3. Add terrain gameobject (Gameobject -> 3D Object -> Terrain);
4. Go to any tabs of Inspector's Terrain component having brush icons (e.g. Raise/Lower Terrain);
5. Move the brush over the terrain - notice that brush cursor changes position immediately after mouse cursor positions changes;
6. Move the cursor to the external display;
7. Return back to the initial display;
8. Move the brush over terrain.
Actual result:
Brush cursor position is updating with delay (~1 second). See attached gif video.
Expected result:
Brush cursor position should always change its position immediately after mouse cursor position's change.
Workaround is to click anywhere in the Editor at the initial display.
Notes:
- Reproduces in 5.4.0b5, 5.4.0b4, 5.3.1f1.
- Reproduces only on OSX 10.11.3 (checked). Doesn't repro on Windows 8;
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