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[Recorder] Recorder names in the Recorder Window cannot be edited
How to reproduce: 1. Open submitted project (RecorderNames) 2. In the Recorder Window attempt to edit the 'Movie' Recorder name Exp... Read more
Error is thrown "Cancelling DisplayDialog" when Saving Microsoft office ...
Steps to reproduce: 1. Open user's attached project "ExcelImport.zip" 2. Navigate to Project -> Assets and open Test.xls with Micros... Read more
[Asset Database V2] Unity Editor is stuck in splash screen and won't ope...
After renaming and moving around some folders, I closed the unity Editor. I noticed later on that it's won't open, because the previ... Read more
[ProjectSettings] Switching SRPs ought to update the Render pipeline set...
Now that we support basic LWRP, switching between HDRP and LWRP ought to update the render pipeline settings path. Repro steps: 1. ... Read more
[IL2CPP] " 'numeric_limits': is not a member of 'std' " error is thrown ...
Steps to reproduce: 1. Download attached project 2. Build project for IL2CPP Standalone player Results: Build fails with error: 'nu... Read more
Sub-canvases with "Override Sorting" enabled are not hidden when parent ...
How to reproduce: 1. Open attached project "nested-canvas-render-incorrectly.zip" and scene "test-subcanvas" 2. In the Hierarchy wi... Read more
Plugin importer is changing my binary dll meta files
When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with ch... Read more
GC allocates 9B garbage every frame when executing NativeInputSystem.Sho...
Steps to reproduce: 1. Open attached project 2. Build for Android 3. Attach profiler to Android -NativeInputSystem.ShouldRunUpdate()... Read more
Missing mesh reference when importing a unitypackage in 2019.1
Steps to reproduce: 1. Open the project from owncloud provided in edits 2. Open the "cockpit" Scene 3. In Hierarchy window, select... Read more
Unused Material dependencies are returned when checking the dependencies...
To reproduce: 1. Open attached project "repro_24149.zip" 2. In main toolbar, go to Support > Dependencies window 3. Drag the Cube.fb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file