Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.2.0a4
Issue ID
1145258
Regression
Yes
Plugin importer is changing my binary dll meta files
When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with changes.
How to reproduce:
- Unzip Plugins.zip on your computer.
- Copy/Paste the Plugins folder in a new Unity project.
- Open/focus back Unity so it imports the Plugins folder
- Compare Plugins/x86_64/abci.bundle.meta with the one from the zip file.
Actual: The metafile changed.
Expected: Metafiles should never change until users perform explicit changes to the importer settings.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Tile Palette name breaks window UI
- UI Builder Project Library foldouts do not open when pressed on the foldout name
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
Add comment