Search Issue Tracker
[Android][GameActivity] Confirmation button is missing from the touchscr...
Steps to reproduce: Open the attached "WebCamTexture-TestProject.zip" project Switch to Android Platform in File > Build Settings... Read more
[Mono][Linux] Missing Debug Symbols when building a project
Reproduction steps:1. Open the attached “Test Project” project2. Go to Edit > Project Settings > Player window3. Under “Other ... Read more
Crash in audiomixerruntime.cpp when loading AudioMixer assetbundles buil...
Open the repro project and play SampleScene to potentially reproduce. Also try a standalone player. The repro loads a scene bundle b... Read more
OS freezes when playing Build and if the QualitySettings.vSyncCount sett...
How to reproduce:1. Open the attached user project “Unity VSync Problem ReproProject.zip“2. Build and Run the project (File>Build... Read more
"'ApplyMeshModification': no matching 2 parameter function" shader error...
How to reproduce:1. Open the attached project “UnityBugVFXApplyMeshModification.zip“2. Select the “Hidden/VFX/MyVFX/System/Output Pa... Read more
Editor freezes when clicking Prefab > Select Asset
Reproduction steps:1. Open the attached project "UnrealToUnity"2. Right-click a prefab instance in the Hierarchy3. Click Prefab >... Read more
Used overrides are removed when "remove unused overrides" is used
How to reproduce:1. Open the project “IN_34675”2. Open the “SampleScene” Scene3. Select the “test” Prefab in the Hierarchy4. Press o... Read more
[ARKit] "Undefined symbol: _objc_msgSend$....." error when building Xcod...
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the Xcode console Expecte... Read more
Game Object with Unity Toon Shader does not receive shadows
Reproduction steps:1. Open the attached project “ToonTest”2. Build and Run the project Expected result: There is a red shadow under ... Read more
Render Pipeline Asset references are not saved in the Inspector after re...
How to reproduce:1. Open the project “IN_34444”2. Select the “Render Pipeline Asset” in the “Assets/Renderer”3. Make sure the “Eleme... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds