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[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...
Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more
[Plugins] Facebook plugin build fails with Serialization Weaver exception
1. Build and run attached project. Error will be reported: Error building Player: Exception: Failed to run Serialization weaver with... Read more
[AssetDatabase.FindAssets] Incorrect comment in AssetDatabase.FindAssets...
http://docs.unity3d.com/ScriptReference/AssetDatabase.FindAssets.html This page shows an example in the bottom of the page. The co... Read more
[HingeJoint] Connected rigidbody should bounce when reaching the max limit
Steps to reproduce: - Open the attached project and the scene - The scene contains a gameobject with hingejoint which is connected t... Read more
[Lighting] Re-opening the scene changes how lightmap looks until first play
Steps to reproduce: 1. Create a new project, add a terrain and make some changes to it which would produce some shadows 2. Add a col... Read more
[UI] Button changes between highlighted and normal state when camera is ...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'UI_Bug' scene 3. It has a button and a script which changes ca... Read more
AnimationWindow refresh problem when switching tabs
AnimationWindow refresh problem when switching tabs 2) How can we reproduce it using the example you attached Connected to Case 653... Read more
[WebPlayer] RenderTexture on GuiTexture is not rendered on Firefox 34 o...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. It has RenderTexture on GUITexture 4. Build on ... Read more
[Camera] The order of the image effects on the camera are not kept when ...
Steps to reproduce: - Open the attached project and the scene 'test' - Re-order image effect components on camera in any order - Hit... Read more
[SampleAssets] Bloom script causes Null Reference exceptions being thrown
To reproduce this issue: 1. Open the attached project 2. Open 'scene' 3. Select Main Camera 4. It has 'Bloom' script from Sample As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support