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[UI Builder] Objects are pushed incorrectly inside visual element
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Observe "Recipe" button... Read more
[UI Builder] Text size % are inconsistent
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select .buttonSmall cla... Read more
TreeView is reordered incorrectly when reordering items between differen...
Reproduction steps:1. Open the attached project “TreeViewReorderingBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Pla... Read more
[VFX Graph] Undoing actions results in incorrect values instead of retur...
How to reproduce: Create a new particle system Add a set position block in initialize Drag-change the value Press Ctrl+Z/CMD+Z to un... Read more
Can not create new font when using TextMeshPro
Reproduction steps:1. Open the attached project “TextMeshProFont“2. Open the Fonts folder “Assets/TextMesh Pro/Fonts”3. Right-click ... Read more
The list is non-reorderable when the property is bound to the objects
Reproduction steps:1. Open the attached project “BindingBug“2. Open the scene “Assets/Scenes/SampleScene”3. In the Hierarchy window ... Read more
UniversalRenderer using Render Graph fails to create RTHandles when the ...
How to reproduce:Open the attached project "Offscreen Camera Depth Texture.zip" Expected results: No errors thrown in the Console wi... Read more
”Assert.IsTrue” is not working when checking if “layerMask.value” is 0 w...
How to reproduce:1. Open the attached “CheckLayer.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3... Read more
Quality Settings missing "CPU Usage" setting. Users unable to tune Realt...
https://fogbugz.unity3d.com/f/cases/1313689/ Read more
Memory Leak error when no directional light is present in the Scene and ...
Reproduction steps:1. Open the attached “HDRPTestProject” project2. Open “OutdoorsScene” scene3. Enter the Play Mode Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template