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[Cinemachine] Main camera Z axis is modified on any action in editor whe...
To reproduce:1. Open repro project2. Open 'TestScene'3. Open Game view near the Scene view4. Select 'MainCamera' or 'CM vcam1' gameO... Read more
Hard Crash when calling IntPrt
To reproduce:1. Open the QA's supplied project2. Open the scene "Main"3. Play it -- The Editor crashes, Reporter does not open Repro... Read more
[Timestep] Some discrepancies exist with particle systems running with a...
There are some potential discrepancies when the timestep is increased.Possibly by design, but logging for the sake of completion Rep... Read more
API updater replaces NavMeshBuilder with UnityEditor.AI.NavMeshBuilder w...
Repro steps:1. Open attached project2. Modify the manifest.json file in the Project Folder -> Packages to have no dependencies3. ... Read more
AssetDatabase.FindAsset doesn't find certain scriptable object when filt...
To reproduce: 1. Open the attached project (findAssets.zip)2. Go to Bug Repro -> Test3. Observe that console prints 0, when it sh... Read more
Winsparkle.dll is not recognized by the Unity when it's placed in the P...
How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more
[Terriain] Assertion failed errors occur when painting speed trees in pr...
Assertion failed errors occur when painting speed trees in prefab editor when the light is being baked Steps to Repro:1. Create a ne... Read more
[2D] [Animation] Selection Exception when pasting mesh+bone on to a seco...
[2D] [Animation] Selection Exception when pasting mesh+bone on to a second sprite Steps to Repro:1. prepare a sprite sheet with mult... Read more
Sprite Atlas Object for Packing Object selection still adds Sprite when ...
To reproduce:1. Open any project2. Create and select Sprite Atlas3. In Inspector window, Objects for Packing section, click plus (+)... Read more
Visual Studio setting is exposed when selecting Build system on Android ...
To reproduce:1. Open any project2. Go to File>Build settings..3. Select Android as Build platform (switching's not necessary)4. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default