Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2018.4
2019.3.9f1
2020.2
Issue ID
1240958
Regression
No
Unpack prefab variant loses all references to the prefab
How to reproduce:
1. Open the "TestPrefabVariantUnpack" project
2. Open "SampleScene" from Assets > Scenes folder
3. Select "ReferenceToC" GameObject from the Hierarchy window and observe that it has a reference to "MyPrefabC"
4. Open "MyPrefabC" from the Assets folder
5. Right-click "MyPrefabC" in the Hierarchy window
6. Select "Unpack Prefab" ("Prefab" > "Unpack" in 2020.1.0a5 and later versions)
7. Save the Prefab and return to the "SampleScene"
8. Select the "ReferenceToC" GameObject from the Hierarchy window
Expected result: "ReferenceToC" GameObject still has a reference to "MyPrefabC" just like in the 3rd step
Actual result: "ReferenceToC" GameObject no longer has a reference to "MyPrefabC"
Reproducible with: 2018.4.22f1, 2019.3.12f1, 2020.1.0b8, 2020.2.0a9
Could not test with: 2017.4.40f1 and earlier (no Prefab Variants)
Notes:
-The reference is also lost in the "ReferenceToC" Prefab in the Assets folder
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when initializing Vuplex WebView while entering the Play Mode
- Crash on FindSurface when adding a custom Renderer Feature to a 2D Renderer Data Asset
- [Android] [Vulkan] [UI Toolkit] Application crashes when the device is rotated when it has UI Toolkit TextField on Vulkan devices
- Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when opening a specific project
- Crash on memset_repstos when pressing a UI button while in Play Mode
Resolution Note:
This issue will be fixed with picking up the Prefab Instance Replace feature.