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Exceptions and broken Inspector window after adjusting additional settin...
Exceptions and broken Inspector window after adjusting additional settings in Avatar Editor Select an Avatar asset and go to Config... Read more
[Editor] Crashes while assigning anchor override from Mesh Renderer
Editor crashes while assigning anchor override from Mesh Renderer Steps to repro: 1. Open a new project > Create any primitive gam... Read more
The build crashes in AnimationCurveTpl<float>::Evaluate when assigning M...
To reproduce: 1. Open the "ParticleSystem Issue.zip" project 2. Open the "Main" scene 3. Enter Play mode, everything works correctl... Read more
Inspector window breaks if selected component has a missing script when ...
Steps to reproduce: 1. Create new project 2. Create new script and attached it to game object in Hierarchy 3. Delete script in Proje... Read more
[Grahics-General] The font name is not getting updated, on changing "Fon...
The font name is not getting updated, on changing "Font Names" property from the inspector. Steps to repro: 1. Open attached projec... Read more
Unity cannot find the UNITY_SHADOW_COORDS macro under 2017.2
Steps for reproduction: 1) Open the `OrientationCrash` project below 2) Observe the errors in the console 3) UNITY_SHADOW_COORDS mac... Read more
UnauthorizedAccessException when script updater tries to update non chec...
Steps to reproduce: 1. Set up perforce server and workspace 2. Add attached project to workspace 3. Open it using unity 2017.1.1f1 ... Read more
Build fails when the Editor files are in the same Assembly Definition as...
To reproduce: 1. Open the project, attached by the tester (New Unity Project.zip) 2. Build the project for PC standalone Expected:... Read more
[UnityTestRunner] NUnit tests in a DLL stored under an Editor folder are...
How to reproduce: 1. Open up the terminal (or command line for Windows). 2. Run the command <Path_To_Unity> -batchmode -projectPath ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit