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ListView height does not match the Overlay height when creating a custom...
How to reproduce:1. Open the user attached project “23_1.zip“2. Observe the “Overlay With List View” Overlay in the Scene view Expec... Read more
UI Builder section has scrollbars in the "Inspector" section, which are ...
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
Wind Zone: Component titles should be listed with spaces
Repo steps: Open Unity Scene In Hierarchy > Right click > Hover on "3D Object" > Click "Wind Zone" The component "WindZone"... Read more
CinemachineVirtualCamera rotation speed changes when VSync is turned off
Reproduction steps:1. Open the attached “cinemachine-repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and move mouse ... Read more
Event System: Component titles should be listed with spaces
Repo steps: Open Unity Scene In Hierarchy > Right click > Hover on "UI" > Click "Event System" The component "EventSystem" ... Read more
Documentation page is not displayed when the "Panel Settings" question m...
Repo steps: Right click in the "Project" section > Create > UI Toolkit > Panel Settings Asset In the Inspector click on the... Read more
Unity doesn't free up memory when deselecting items which were used by S...
Reproduction steps:1. Open the attached project “MemoryRepro”2. In the Project window select the “Assets/Resources/Smart Textures” f... Read more
Background image is flipped when background slice value is default (0)
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Cauldron compone... Read more
Crashes when invoking AStruct callback
Reproduction steps: Open the attached project “NativeCallbackTest” Enable IL2CPP (Edit > Project Settings > Player > Config... Read more
[UI Toolkit] Label size takes more than 100% width when set to 100%
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
- Editor crashes on "OutputPolymesh" when running a specific Scene in Play Mode or Player