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Fixed in 9

Votes

1

Found in [Package]

9.0.0, 8.1.0, 8.0.1

Issue ID

1242359

Regression

No

[HDRP] Material doesn't have a float/range property errors are thrown on assigning any material to Decal Projector

Package: Scriptable Render Pipeline HD

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Material doesn't have a float or range property '_DrawOrder' errors are thrown on assigning any material to Decal Projector in prefab mode.

Steps to repro:
1. Create a new HDRP project
2. GameObject > Rendering > Decal Projector.
3. Create a prefab > Open in Prefab mode.
4. Assign any material to Decal Projector

Actual Result:
Material doesn't have a float/range errors are thrown in the console.

Expected Result:
No errors in the console.

Reproducible in:
2020.2.0a9, 2020.1.0b8, 2020.1.0a23 with Package Version 9.0.0, 8.1.0, 8.0.1.

Environment:
Occurring on Windows 10 & Mac 10.15.

Stack trace:
Material doesn't have a float or range property '_DrawOrder'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

  1. Resolution Note (fix version 9):

    Fixed in Package Version 10.0.0-preview.27.

Comments (1)

  1. JusticeMcFly

    May 16, 2020 23:35

    Getting this on 2019.3.13f1 after upgrading project from 2019.2

    ~300 criticals related to this error but it doesn't indicate which materials, reappears pretty fast after clearing it too. No other errors in console.

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