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Input System Action execution order is determined by the order of Bindin...
How to reproduce: Open the attached project “IN-23357.zip“ Open the “SampleScene” Scene Enter the Play mode Press the “Spacebar“ key... Read more
PlayerInput onDisable throws a NullReferenceException error after exitin...
How to reproduce:1. Open the attached “repro-project.zip“2. Enter Play mode3. Press any button on the keyboard4. Exit Play mode and ... Read more
Unnecessary amounts of warnings are logged when using Graphics.CopyTextu...
How to reproduce:1. Open the user-attached “CopyTextureSpamBugRepro.zip” project2. Open the “SampleScene” Scene3. Enter Play Mode4. ... Read more
It is impossible to change the custom list window size in the Inspector ...
How to reproduce:1. Open the attached project “IN-26401.zip“2. Open the “SampleScene” Scene3. Select the Assets/Scenes/List.asset in... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening the S...
Reproduction steps:1. Open the attached project “SceneCrash”2. Open “MainGameScene_Landscape” Scene Expected result: The Scene is op... Read more
The Game view is black and the Editor throws a NullReferenceException af...
Reproduction steps: Create a new project with com.unity.template.hdrp-blank (empty HDRP project) Go to Window → Rendering → HDRP Wiz... Read more
[Linux] [blocked] StringBuilder marshalling causes runtime “free(): Inva...
How to reproduce:1. Open the user-attached project (MirageGoesBoom.zip)2. Build the Linux standalone player with IL2CPP and .Net Sta... Read more
UIToolkit does not disable controls for patched properties in 'Prefab Mo...
When entering Prefab Mode in Context we show the values of the Prefab instance on the Prefab Asset objects and disable the controls ... Read more
[iOS][Video] Transcoded videos are not loaded automatically when URL Vid...
Steps to reproduce: Open the attached project Go to File > Build Settings and make sure that iOS Platform is selected Build and R... Read more
[Android] Mobile Notifications are late or don't show up when they are s...
Reproduction steps:1. Download and open the project “NotificationsSamples”2. Build and Run on an Android device3. Tap on the “Buy” b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant still collects telemetry with AI Gateway even when user opted out.
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled