Search Issue Tracker
Fixed in 8.1.0
Votes
0
Found in [Package]
7.x.x branch
Issue ID
1226588
Regression
No
[HDRP] Fog breaks after entering Scene view in HDRP sample project
Reproduction:
1) Open package manager
2) Click on HDRP
3) Import project Shader Graph Sample
4) Open scene called SampleScene
5) On open it should look normal in Game view.
6) Enter scene view and look around. The fog should break.
Note repro steps are not always identical. Try switching Scene/Game view and rotating Scene camera until it breaks. See attached video
Also checked HDRP 7.1.8 was still happening
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment