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0
votes
Fixed

[Linux Editor] Editor crashes when adding properties to animation

Linux

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May 15, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1) Open the attached project 'testProject.zip' or create a new one. 2) Open the 'Animation' tab. 3) Select any ... Read more

1
votes
Fixed

The 'Open Download Page' button in build settings directs to a non-exist...

Editor - Other

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May 16, 2016

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Version/s: 5.3.4p4

When no desktop standalone build support is installed, the 'Open Download Page' button opens incorrect link. To reproduce: 1) Insta... Read more

0
votes
Fixed

[UI]Crash on "scripting_class_get_method_from_name_filter" after click o...

UI

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Village building". 3. Press "Play" button. 4. Move t... Read more

0
votes
Fixed

Instantiate, Transform and SetActive performance regression

Scripting

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Apr 07, 2016

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Version/s: 5.4.0b12

Instantiate, Transform.parent and GameObject.SetActive all take longer than they used to in Unity 5.3. Reproduction Steps: 1. Open ... Read more

0
votes
Fixed

"Coupling Animation and Navigation": example project is not working corr...

AI

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Apr 20, 2016

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Version/s: 5.3.4f1

Manual informs that an example project that shows how to couple Animation and Navigation should work well (http://docs.unity3d.com/M... Read more

0
votes
By Design

IL2CPP build throws a managed exception at runtime with JInt

IL2CPP

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May 16, 2016

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Version/s: 5.4.0b17

1. Load the JintTest scene. 2. Press play, the cube moves backwards and forwards via a JS script interpreted by Jint. 3. Build for i... Read more

0
votes
Won't Fix

Collab History Tab does not respect playmode Tint

Collab

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May 16, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Create new project. 2. Press play. 3. Make sure collab history tab is visible 4. In Unity > Preferences > Co... Read more

0
votes
Not Reproducible

Shadows are only drawn in a part of the scene on iOS

iOS

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May 13, 2016

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Version/s: 5.3.4p2

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that, as the camera pans forward and back, the shadows d... Read more

1
votes
Postponed

[TextField] setting size through the Rich Text creates gap before the la...

uGUI

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May 13, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the atached project 2. Open scene "Scene" 3. Notice the gap before the last line of the paragraph Repro... Read more

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