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Hierarchy doesn't keep the correct order after Undo and Redo commands
How to reproduce:1. Open the user-attached project “BugTest1”2. Open the “SampleScene” scene3. Under the GameObject Root → Child B, ... Read more
Gizmos are not drawn when loading the different scene in the Play Mode
How to reproduce:1. Open the attached project “Gizmos”2. Open the “Scene 1” scene3. Enter the Play Mode4. Press the Space key to loa... Read more
URP CopyDepth process being executed when DepthPriming Mode is enabled
How to reproduce:1. Open the attached project “DepthPriming”2. Enable the Frame Debugger3. Observe the executing processes Expected ... Read more
Unity freezes when high RigidBody.addforce force value is used
Reproduction steps: Open the attached project “Freeze” Open the scene “Assets/Scenes/SampleScene” Enter the Play mode Press the keyb... Read more
Unity Player freezes when using an HTTP server to download a bundle
Steps to reproduce:1. Open the attached project “HTTPRepro“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open Window > As... Read more
FontAsset.HasCharacter overloads are missing UTF32 support
Reproduction steps1. Open the attached user's project "TextMeshPro-UTF32.zip"2. Observe the compile error:error CS1503: Argument 1: ... Read more
[Android] App crash on null pointer dereference when build for Android
Reproduction steps:1. Open the attached project "ReproProject"2. Build and run on an Android device3. The app crashes Expected resul... Read more
[Linux] "OnDeviceChange" event not triggered when Bluetooth controller d...
How to reproduce:1. Open the user-attached project (InputSystemTest.zip)2. Build and run the project3. Connect one of the devices li... Read more
Not all of the Transform component parameters get copied and pasted when...
Reproduction steps:1. Open the attached “Gopher.zip“ project2. Open “Scene” scene3. Select “Navigation” GameObject, click on Positio... Read more
Terrain holes aren't rendered in WebGL Builds with SSAO enabled
How to reproduce:1. Open the attached user project “Terrain Hole.zip“2. Build and Run (File>Build And Run) Expected result: Terra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled
- An older version of the Unity.gitignore file is used when creating new projects with the source control provider set to GitHub or GitLab