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Player empty and error "InvalidOperationException" is thrown in Player.l...
How to reproduce:1. Open the project ”IN_22895”2. Press File → Build And Run Expected result: the Player is not emptyActual result: ... Read more
[OculusXR][Quest] Application crashes on start up upon updating to Oculu...
Steps to reproduce:1. Open the attached user's project "Into-Dementia-VR2.zip"2. Switch to the Android Platform3. In "Project Settin... Read more
[macOS] Cycling through windows stops at the Package Manager window when...
How to reproduce:1. Create a new project2. Open the Package Manager window and a few additional windows that are undocked3. Press ⌘+... Read more
[2D] NullReferenceException is thrown when opening a PSB file via Sprite...
How to reproduce:1. Open the user’s attached “My project (49)” project2. Select the "Assets -> test_psb" file in the Project Brow... Read more
Application crash when generic methods are called in multiple threads
Steps to reproduce:1. Open the attached user's project "TestIL2CPPCrash.zip"2. Switch to the Android Platform or Windows standalone3... Read more
Collider Gizmos are not displayed when selecting the Child GameObject
Reproduction steps: Open the attached project “ColiderGizmosBug“ Open the scene “Assets/Scenes/SampleScene“ In the hierarchy window,... Read more
IL2CPP build crashes when capturing memory snapshot
Reproduction steps: Open the attached project “BuildCrash“ Press File>Build And Run Press Window>Analysis>Memory Profiler I... Read more
Root Motion character warps into a new position when negative speed valu...
Reproduction steps:1. Open the users attached project “GameKitController-blendTree-test”2. Open the Scene “Objectives System Demo”3.... Read more
[All Ports Landed] Unity Editor crashes on CollectAllSerializeReferenceT...
Reproduction steps:1. Open the attached project “Unity Extensions”2. Build the project Expected result: Build is successfulActual re... Read more
Addressables System Fails to load Sprite with Secondary Texture (Normal ...
How to reproduce:1. Open the attached project “IN-25939.zip“2. Open the “SampleScene“ Scene3. Open Addressables Group window by sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled
- An older version of the Unity.gitignore file is used when creating new projects with the source control provider set to GitHub or GitLab