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[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more
Type.GetType() in WebGL does not match the output given in the editor
How to reproduce: 1. Open a new project 2. Create a script called "testGetType.cs" with the following code: using UnityEngine; us... Read more
NullReferenceException when trying to access the name of a newly created...
Executing these lines of code: Avatar a = new Avatar (); Debug.Log (a.name); results in NullReferenceException. The... Read more
Project gets corrupted when upgrading from Unity 5.0 to Unity 5.1
- Import the attached project in Unity 5.0 final build - After that open the project in 5.1 alpha 1 There are many errors about ass... Read more
Undocumented "Main()" message in MonoBehaviour
How to reproduce: 1. Open a new project 2. Create a script called MainTest.cs with the following code: using UnityEngine; using Sy... Read more
Unity crashes when trying to access ProceduralMaterial preset
Executing these lines of code will crash the editor: ProceduralMaterial mat = new ProceduralMaterial (); Debug.Log (mat.preset)... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more
HashSet.RemoveWhere does not correctly evaluate null for GameObjects in ...
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Press "n" to remove numbers from the Numbers HashSet 5.... Read more
When editing multiple sound sources "2D 3D" text will appear under anoth...
To reproduce: 1. Create new project 2. Create game object with audio source 3. Duplicate it 4. Change Spatial Blend value on one of... Read more
[Shader compiler] Specific shaders open gl compiled version throw "Mater...
Shaders "case_673047-ReliefTerrain2Geometry" open gl compiled version throws error related with Material Editor Inspector. At first ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light 2D component documentation button leads to a page that does not exist when the documentation button is pressed in the Light 2D component
- [Usability] Context name is difficult to read in Inspector when Editor theme is set to Light
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- Graph Inspector and Triangle button icons are poorly visible in Light Editor theme
- Text changes to the Inspector default value when logged multiple times after being set via StringBuilder