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'Translation DoF' setting on Mecanim Humanoids still discards bone trans...
How to reproduce: 1. Open the attached project 2. There is imported FBX file 3. The rig is imported as a humanoid Mecanim avatar 4. ... Read more
Quaternion rotation behaves differrently since 5.5
To reproduce: 1. Open attached project 2. Press and hold A and click 3. Notice that the sword animation looks weird (.gif added to e... Read more
Unity Editor loads colliders differently than the Standalone Player
Reproduction steps: 1. Open my attached project in Unity 2. Open the "TestScene" 3. Press play 4. Observe the player falling through... Read more
"Missing" array references are set to "None" when scene is reloaded.
When scene is reloaded (for example changes are saved) "Missing (GameObject)" ARRAY references are set to "None" (GameObject). STR:... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce: 1. Open the attached project "PlayerCrash.zip" 2. Build test scene (File -> Build Settings -> Build) and name it (... Read more
[5.5][5.6] Multiple cloth instances cause a crash on scene loading
When loading between scenes, a crash will occur if there are multiple instances of cloth in the unloaded scene. Reproduction Steps:... Read more
Calling ApplyModifiedProperties for a Serialized derived text after sett...
Steps to reproduce: 1. Download and open the attached project 2. Open "TestScene" 3. Click on Canvas-->GameObject in the Hierarchy v... Read more
Deleting object or prefab causes Editor to crash, if that object or pref...
To reproduce from scratch: 1. Make new game object, or it's prefab. 2. Lock it in the Inspector. 3. Delete that object. Expected re... Read more
[iOS][LaunchScreen] Alpha is not supported
Reproduction steps: 1. Open the attached "Archive" project. 2. Go to "Player settings > Splash Image > Launch Screen". 3. Check the ... Read more
Unity goes into infinite memory consuming loop with "too" heavy UI
Steps to reproduce: 1. Download project from https://oc.unity3d.com/index.php/s/dfSJhM5LgyAIS0S/download?path=%2F&files=urbanempire-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled