Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X
Votes
2
Found in
2017.4
2019.3.3f1
2020.2
Issue ID
1225010
Regression
No
'Unsupported material wedge reference mode type' error is thrown when importing a specific .fbx file
To reproduce:
1. Create a new Unity project (or open an existing one)
2. Import the attached 'Test.fbx' file
3. Observe the Console window
Expected result: No error is thrown
Actual result: 'Unsupported material wedge reference mode type' error is thrown
Reproducible in: 2017.4.38f1, 2018.4.19f1, 2019.3.5f1, 2020.1.0b1, 2020.2.0a2
Note: Full error message -
ImportFBX Errors:
Unsupported material wedge reference mode type! Please Report this bug.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (fix version 2020.2):
Fixed in 2021.1.0a6
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.20f1
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.33f1