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ProBuilder - Compiler error when deleting Editor Samples from the Projec...
If you have the ProBuilder Editor Examples installed in your project, then select the Samples folder in Project View and delete it, ... Read more
[Addressables] Sprites packed in Sprite Atlas become white after loading...
How to reproduce: 1. Open the attached "project-addresables.zip" project 2. Build Player Content in Window > Assets > Asset Manageme... Read more
AudioClip returns the wrong length and sample count in Play mode when au...
To reproduce: 1. Open attached project 2. Open Test scene and press Play 3. Check console Actual result: The length and sample coun... Read more
UI Elements - List entries are not highlighted when selected
When viewing a list, selecting an entry in the list won't highlight it. This makes it really hard to see which entry you have select... Read more
Game View - The Scale value string is truncated
The text used for the Game View Scale value is currently truncated due to increasing the string length (both an increase in decimal ... Read more
Player.log is created when Use Player Log option is disabled in Standalo...
How to reproduce: 1. Create a new project 2. Set "User Player Log" to false in Project Settings > Player > Standalone Player Options... Read more
[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set
How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more
Projects built with Mac produce blinking black screen when opened
Steps to reproduce: 1. Open an empty project on Mac or HDRP template 2. Add HDRP via package manager (if new project) 3. Run HDRP wi... Read more
CallbackContext is not called when two buttons are pressed or released
How to reproduce: 1. Open attached project "RagdollGame.zip" and scene "SampleScene" 2. Enter Play mode 3. Press W and D at the sam... Read more
[TMP] Incorrect Inspector window layout when selecting a Sprite Asset
Steps to reproduce: 1. Open QA-supplied project 2. Select Project -> Assets -> Concrete-Texture-7_2048x 3. Inspect the Inspector win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System