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0
votes
Not Reproducible

Game View - The Scale value string is truncated

Scene/Game View

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Jul 22, 2019

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Version/s: 2019.3.0a10, 2019.3.0a11

The text used for the Game View Scale value is currently truncated due to increasing the string length (both an increase in decimal ... Read more

0
votes
Fixed

Player.log is created when Use Player Log option is disabled in Standalo...

Build Pipeline

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Jul 16, 2019

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Version/s: 2019.1.0a1, 2019.1.0a14, 2019.1.10f1

How to reproduce: 1. Create a new project 2. Set "User Player Log" to false in Project Settings > Player > Standalone Player Options... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more

0
votes
Fixed

Projects built with Mac produce blinking black screen when opened

Package: Scriptable Render Pipeline HD

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Jul 23, 2019

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Version/s:

Steps to reproduce: 1. Open an empty project on Mac or HDRP template 2. Add HDRP via package manager (if new project) 3. Run HDRP wi... Read more

4
votes
Fixed

CallbackContext is not called when two buttons are pressed or released

Package: Input System

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Jul 20, 2019

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Version/s: 0.9.0

How to reproduce: 1. Open attached project "RagdollGame.zip" and scene "SampleScene" 2. Enter Play mode 3. Press W and D at the sam... Read more

0
votes
Fixed

[TMP] Incorrect Inspector window layout when selecting a Sprite Asset

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 1.0.21

Steps to reproduce: 1. Open QA-supplied project 2. Select Project -> Assets -> Concrete-Texture-7_2048x 3. Inspect the Inspector win... Read more

0
votes
Fixed

[XR][Android][URP] Shadows are not rendered on android devices with Sing...

URP Features

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Jul 22, 2019

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Version/s: 2019.3.0a7

Shadows are not rendered on android devices with SinglePass. 1. Open attached project. 2. Open "BakedLighting" scene. 3. Switch pla... Read more

0
votes
Fixed

[TMP] Misleading/outdated 'Not supported on all mobile devices' informat...

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 2.0.1

How to reproduce: 1. Create a new Unity project 2. Create TMP Input field (GameObject -> UI -> Input Field - TextMeshPro) 3. Hover '... Read more

1
votes
Won't Fix

GL viewport is wrongly scaled when there's a camera which has a partial ...

Graphics - General

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more

0
votes
Fixed

[Sprite Editor Window] Slice button is pushed outside the window when us...

Package: 2D Sprite

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Jul 23, 2019

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Version/s: 1.0.0

[Sprite Editor Window] Slice button is pushed outside the window when using Slice by Cell Count/Size Steps to repro: - Import/cre... Read more

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