Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2020.1.X
Votes
0
Found in
2019.3
2019.3.1f1
2020.1
2020.2
Issue ID
1225253
Regression
No
Crash on BuildRenderObjectData while quickly moving the mouse and deleting Tilemap tiles
Reproduction steps:
1. Open user's attached project "Montreal" and scene "Sandbox"
2. Make sure the Tile Pallete window is opened and "New Palette" is selected
3. Select a tile from the Tile Pallete
4. Change Active Tilemap to "Terrain" and press "Scene" in the popup window
5. In the Scene window, hold down the Shift key and quickly move the mouse around while clicking the Left Mouse Button
--crash
Reproducible with: 2019.3.4f1, 2020.1.0b1, 2020.2.0a2
Could not test with: 2017.4.37f1, 2018.4.19f1 (errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 2019.3):
Fixed in 2020.2.0a5
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b4
Resolution Note (fix version 2019.3):
Fixed in 2019.3.9f1