Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a2
Issue ID
1048793
Regression
Yes
[HDRP][Win] editor crashes on starting new HD RP project from template
-e: see title
--works in 2018.2b9, doesn't work in 2018.3a1 and a2
--also works on OSX with 2018.3a1 and a2
-repro:
--start 2018.3a1 or a2
--create new project with the HDRP template
--see it importing assets
--NOTICE it crashes with an allocation error (see log):
DynamicHeapAllocator out of memory - Could not get memory for large allocation 178954240!
Could not allocate memory: System out of memory!
Trying to allocate: 178954240B with 32 alignment. MemoryLabel: Texture
Allocation happened at: Line:162 in C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment