Search Issue Tracker
Fixed
Votes
0
Found in
5.5.3p1
Issue ID
904623
Regression
No
Bake color artifacts, lighting does not go seamlessly through the objects
Steps to reproduce:
1. Open attached project
2. Open lighting tab and click "Generate Lighting"
3. Observe that in some of the scene areas object colours do not match
Expected result: Object colours should be seamless and match
Actual result: Object colours do not match
Reproduced in: 2017.1.0b5, 2017.1.0b3, 5.6.0p3, 5.5.3p1, 5.4.5p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment