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[Lights] Shadow renders with jagged edges after switching platform to An...
Shadow renders with jagged edges after switching platform to Android, iOS or tvOS Steps to reproduce: 1. Open the attached project ... Read more
Error appears when graphic API is set to OpenGLCore for mesh topology
1. Open attached project 2. Ensure graphics API is OpenGLCore or DX12 3. See console for the error Expected result: Unity should no... Read more
[Android] AndroidJavaRunnable causes player to timeout/hang when quitting
Steps to reproduce: 1. Open attached project 2. Build & run on android device (development player) 3. Start profiling with Android S... Read more
In Play mode while Game View is active, Input.GetAxis registers addition...
How to reproduce: 1. Open attached project "case_1113119-Repro3.zip" and scene "SampleScene" 2. Position your mouse cursor in the m... Read more
[Build Callbacks] OnPreprocessBuild of IPreprocessBuildWithReport is not...
Steps to reproduce: 1. Open attached project 2. Press "Build And Run" 3. Observe that "Error building Player: Exception: hi" is thro... Read more
Unity freezes when previewing huge Sprite Atlas pack
How to reproduce: 1. Open the attached project 2. Select "Pregnant.spriteatlas" in the Project 3. Press "Pack Preview" Actual resul... Read more
Crash on GUIView::OnInputEvent when closing custom Editor Window
How to reproduce: 1. Open the "GUI_Crash.zip" project 2. Window > Amplify Shader Editor > Open Canvas 3. Close the custom Window Ac... Read more
Unity get stuck on mono JIT compile on the main thread when loading the ...
FYI I think I may have reproduced this by mistake, switching platform to Lumin. It didn't go away until I purged and rebuilt. I was ... Read more
[2D] [AnimV2] Mesh for new slice created on PSB appears incorrectly in s...
[2D] [AnimV2] Mesh for new slice created on PSB appears incorrectly in scene view Steps to Repro: 1. import a PSB file for animati... Read more
[iOS] Framework Search Paths are overriden using Append
Reproduction steps: 1. Create a new Unity project. 2. Create and open the iOS Xcode project. 3. Go to the Xcode Build Settings (Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow