Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.0p3
Issue ID
910223
Regression
No
Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of the object moved by NavMeshAgent becomes MaxValue
To reproduce:
1) Open attached project and scene
2) Play it
3) Select Player object in hierarchy to see its Y value in inspector
4) Using arrowkeys, move the object to behind the other object
5) Move into the other object from behind
Expected: Object is blocked from moving
Actual: Object disappears from view as Y value is changed to 3.402823e+38
Reproduced in 5.5.0p3, 5.5.3p3, 5.6.1f1, 2017.1.0b5 (player is more clamped in 2017, so it is harder but still reproducible)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment