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0
votes
Fixed

Render passes break when using the HDRP CustomPassUtils.RenderFromCamera...

Post-processing and Compositing

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Sep 24, 2024

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Version/s: 2022.3.50f1, 6000.0.21f1, 6000.1.0a1

Reproduction steps:1. Open the attached “test project (2).zip” project2. Open the “Outdoors” Scene3. Observe the Game view Expected ... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

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Feb 29, 2016

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Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

1
votes
Fixed

Crash on MonoBehaviour::VirtualRedirectTransfer when closing Editor afte...

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Feb 14, 2025

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Version/s: 2022.3.65f1, 6000.0.0b15, 6000.1.0b7, 6000.2.0a4

Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Remove the HD... Read more

0
votes
Fixed

Saving moves Toggle Button Group buttons to the wrong place in hierarchy

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Nov 19, 2024

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Version/s: 6000.0.28f1, 6000.1.0a4

Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document and open it in UI Builder. From th... Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Profiling

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May 31, 2022

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Version/s: 2023.1.0a17, 2023.2.0a1

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

3
votes
In Progress

[macOS] Project fails to load when Virtual Artifacts are Corrupted

Asset - Database

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Apr 04, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-96978_StuckForever“ project Expected result: Project opensActual result: Project gets stuck while l... Read more

4
votes
Fixed

Touch input is inversed and otherwise broken on a Touch Screen Monitor w...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “WebTest.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Pan by touching and moving the f... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

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