Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3
2020.3.12f1
2021.1
2021.2
2022.1
Issue ID
1355905
Regression
No
"NullReferenceException" is thrown when a MonoBehaviour script that was attached to a GameObject is deleted
Steps to reproduce:
1. Open the attached project "BugRepro.zip"
2. Open Scenes/SampleScene
3. Delete Bug.cs script
4. Select GameObject in the Hierarchy window
5. Observe the Console window
Expected results: No errors are thrown in the Console window
Actual results: "NullReferenceException" is thrown in the Console window
Reproducible with: 2020.3.19f1, 2021.1.21f1, 2021.2.0b12, 2022.1.0a8
Could not test with: 2019.4.30f1 (Scripts are only partially deleted, data is still shown after the deletion)
Note: Only reproducible when "base.DrawDefaultInspector()" function is used
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UVCS] Wrong folder moved to changelist after shelve/unshelve sequence
- Object Selector becomes unresponsive when selecting root UI Document as Data Source for Add Binding in UI Builder
- Search #Light.m_Shadows.m_Type query block does not detect default Light objects in Scene unless they were modified
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered
- Multiple non interactable Worker Processes are active when calling undelayed editor processes in the InitializeOnLoadMethod
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a15