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5
votes
Fixed

OpenXR action based controllers stop working when Oculus Integration is ...

Package: OpenXR Plugin

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Jul 29, 2022

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Version/s: 1.4.1, 1.5.0

Reproduction steps: 1. Open the attached project (Oculus Integration.zip) 2. Install the official "Oculus Integration" package fro... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps: 1) Open the project and TestShader.shader in it 2) In the frag function notice line 54: "fixed c = 5.0*x*x" 2) Select t... Read more

6
votes
Active

Terrain holes are not rendered in Build when the Shader Graph package is...

Package: Shader Graph

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Aug 01, 2022

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Version/s: 12.1.6, 13.1.7, 14.0.2

To reproduce: 1. Open the project “IN-10461” 2. Build And Run 3. Observe holes in the terrain 4. Install the Shader Graph package in... Read more

0
votes
Fixed

[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...

Package: TextMeshPro

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Dec 26, 2019

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Version/s: preview.3 - 3.0.0, preview.1 - 3.0.0

On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more

0
votes
Fixed

[MacOS] BugRepoter launch locks Editor

Bugreporter

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Jul 11, 2016

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Version/s: 5.5.0a3

Launching of BugReporter locks Editor. To repro: 1. Open Unity Editor. 2. Open BugReporter. 3. Go to Editor. Actual result: Ed... Read more

0
votes
Fixed

Pressing Raise or Lower Terrain shortcut throws an error when Terrain To...

Package: Terrain Tools

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May 29, 2020

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Version/s: 3.0.1-preview

How to reproduce: 1. Open user's attached project 2. Open "SampleScene" scene 3. Select the "Terrain" GameObject in the Scene view 4... Read more

0
votes
Duplicate

Color is not sourced with the Color Picker tool when choosing it from an...

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Jul 18, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1

Reproduction steps: 1. Open the attached project 2. Open the Game view window on the second monitor 3. Select "Directional Light"... Read more

0
votes
Won't Fix

Editor scripts with EditorGUI.EnumPopup() make multiple-gameObject-selec...

IMGUI

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Aug 30, 2016

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Version/s: 5.3.6p3

To reproduce: 1. Open attached project 2. Look in the project and see that test1 has Letter A and test2 has Letter B. 3. Multi-selec... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more

0
votes
Duplicate

Some Sprites are fragmented when added to Sprite Atlas

Texture

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Jul 31, 2021

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Version/s: 2020.2.0b9, 2020.3.15f1c1

Reproduction steps: 1. Open the attached project ("TestAtlas") 2. Switch to Android build platform 3. Create a new Sprite Atlas by c... Read more

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