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Editor crashes on vector_map<ConstantString,AssetBundle when using the L...
How to reproduce: 1. Open the “IN-54681_repro“ project 2. Open the “StartUp“ Scene 3. Enter Play Mode Expected result: The Edi... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps: 1) Open the project and TestShader.shader in it 2) In the frag function notice line 54: "fixed c = 5.0*x*x" 2) Select t... Read more
NetworkTransform -> Send Rate shows value on 1 lower than you set
- please see video attached in comments How we can reproduce it 1 Create new project 2 Create New empty object 3 Add NetworkTransfo... Read more
UXML element parent and child size mismatch when the child element's wid...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/2023v6000-0-0f1.uxml“ file 3. In the Hierarchy wind... Read more
Crash on AddGpuProgramParameters when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project is opened Actual result: Editor cras... Read more
[Linux] [Input System] Unable to bind some of the controller buttons whe...
Reproduction steps: 1. Open a new or an existing project 2. Make sure to have the Input System package installed in the project 3. C... Read more
One of the multiple assets with the same name is shown in the Object Sel...
How to reproduce: 1. Open the user’s attached “ScenedTest.zip” project 2. In the Hierarchy window, select “Cube” GameObject 3. In... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
ShaderGraphs get checked out in Perforce every time they get reimported
Reproduction steps: 1. Create a new HDRP 3D project 2. Create an HDRP Lit Shadergraph asset 3. Enable Perforce in the Project Set... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce: 1. Create and open a new project 2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB, 3. Close p... Read more
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