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Korean and Latin characters a written at the same time when writing in K...
To reproduce: 1. Create a new project 2. Switch to the Korean language in Windows 3. Press Right Alt on the keyboard 4. Try renamin... Read more
[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...
Steps to reproduce: 1. Open attached project 2. Open scene "00-Main" and run it 3. Press "1" to additively load scene "01-Additive1... Read more
"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...
How to reproduce: 1. Open project "EncodingBug.zip" 2. Enter the "SampleScene" Scene 3. Enter and exit Play Mode 4. Go to the "Encod... Read more
Crash on "Pure virtual function call" while importing project
Steps to reproduce: 1) Download attached project "ItemSystem.zip" and open in Unity. 2) Unity will crash while importing project.... Read more
Documentation: 2023.3 manuals present "Windows Build Settings"
Description: In the 2023.3 manuals we still display some pages with old "Build Settings" data: menu links, and images. Links: *... Read more
GC.Alloc when SpriteRenderer.get_sprite() is called
Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more
Samples Debug Menu scene’s Point Cloud visibility issue for AR Simulation
+Summary+ Using AR Simulation to navigate the Samples Debug Menu scene, discovered planes and point clouds are obvious in Game view.... Read more
Crash on AddGpuProgramParameters when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project is opened Actual result: Editor cras... Read more
Mesh Collider whose Mesh has Read/Write property disabled doesn't detect...
Steps to reproduce: 1. Open the user attached "DedicatedServerCollisionTest.zip" project 2. In Toolbar select File > Build Settings.... Read more
[TMP] HasCharacters() is always returning false when the accessed font h...
How to reproduce: 1. Download the attached project "1394817.zip" 2. Build and Run on standalone/mobile platform 3. Observe the text ... Read more
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