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[Android][OpenGLES3] Compute shader compilation fails
Steps to reproduce: 1. Open user attached project 2. Delete CompiledShaderNoEdge.shader 3. Build & Run to an Android device 4. Logca... Read more
Exception when using EditorGUI.PropertyField on list
"Sprite Library Assets" is created in the project view which has the option of Adding New Category. While adding new category there ... Read more
Second EventSystem is added in URP project when multiple Scenes are load...
Reproduction steps: 1. Open the attached user's project 2. Set "Scene2" as Active Scene 3. Press Play Expected result: no warnings ... Read more
Recursively calling a method crashes the Build
How to reproduce: 1. Open the attached "1356830_Repro.zip" project 2. Build And Run the "SampleScene" Scene 3. In the Build press th... Read more
Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...
How to reproduce: 1. Open the attached users "CrashTest" project and "demo" scene 2. Enter playmode Expected result: Scene is pla... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: # Open the attached project # Open the “/Assets/TestPrefab.prefab” Prefab # Observe the “Test Script” Compo... Read more
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more
Screen Space Camera World Space Canvases do not show drawcalls when usin...
Reproduction steps: 1. Download and open the user-submitted project 2. Build and run the project 3. Open the Frame Debugger in the e... Read more
ParticleSystemRenderer BakeTrailsMesh produces a trail mesh with additio...
How to reproduce: 1. Open attached project "particlebake.zip" and scene "SampleScene" 2. In Hierarchy window, select "Particle Syst... Read more
[2D] Sprite Editors 'Pivot Unit Mode' option resets to its default of 'N...
How to reproduce: 1. Open the attached project "SpriteEditorBug.zip" 2. In the Assets folder, locate the Square sprite 3. Select the... Read more
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