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1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user attached project 2. Delete CompiledShaderNoEdge.shader 3. Build & Run to an Android device 4. Logca... Read more

0
votes
Fixed

Exception when using EditorGUI.PropertyField on list

IMGUI

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May 29, 2020

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Version/s: 2020.2.0a13

"Sprite Library Assets" is created in the project view which has the option of Adding New Category. While adding new category there ... Read more

0
votes
Fixed

Second EventSystem is added in URP project when multiple Scenes are load...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached user's project 2. Set "Scene2" as Active Scene 3. Press Play Expected result: no warnings ... Read more

1
votes
Duplicate

Recursively calling a method crashes the Build

Scripting

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Aug 09, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.15f2, 2021.1, 2022.1

How to reproduce: 1. Open the attached "1356830_Repro.zip" project 2. Build And Run the "SampleScene" Scene 3. In the Build press th... Read more

0
votes
Postponed

Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...

Scripting

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Jun 13, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the attached users "CrashTest" project and "demo" scene 2. Enter playmode Expected result: Scene is pla... Read more

0
votes
Won't Fix

Fixed size buffers do not get serialized when used in generic structs

--

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

Reproduction steps: # Open the attached project # Open the “/Assets/TestPrefab.prefab” Prefab # Observe the “Test Script” Compo... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more

0
votes
Fixed

Screen Space Camera World Space Canvases do not show drawcalls when usin...

uGUI

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Feb 25, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Reproduction steps: 1. Download and open the user-submitted project 2. Build and run the project 3. Open the Frame Debugger in the e... Read more

1
votes
Fixed

ParticleSystemRenderer BakeTrailsMesh produces a trail mesh with additio...

Visual Effects - Legacy

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May 27, 2020

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Version/s: 2018.4, 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "particlebake.zip" and scene "SampleScene" 2. In Hierarchy window, select "Particle Syst... Read more

3
votes
By Design

[2D] Sprite Editors 'Pivot Unit Mode' option resets to its default of 'N...

Package: 2D Sprite

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Jul 02, 2021

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Version/s: 1.0.0

How to reproduce: 1. Open the attached project "SpriteEditorBug.zip" 2. In the Assets folder, locate the Square sprite 3. Select the... Read more

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