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[Vulkan] Editor crash when changing Vulkan Number of Swapchain Buffers
How to reproduce: Change editor graphics API to Vulkan Go to Player settings > Other > Vulkan Settings Change "Number of swapc... Read more
Baking reflection probes performance regression
1. What happenedOn 5.3.2p4 it takes about twice the time to bake reflection and custom probes as in 5.2.4p1. 2. How we can reproduce... Read more
[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more
Geometry flickering based on camera location
BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more
[HDRP] Console errors when selecting an object that has a child object c...
Steps to reproduce: 1. Create an empty Game Object2. Create an empty child Game Object under the object from step 13. Add a Reflecti... Read more
Keywords for SH and SoftShadows are incorrectly set up in ShaderGraph
Keywords for Evaluate SH and SoftShadows are incorrectly set up in ShaderGraph. Instead of being:{code:java}#pragma multi_compile_fr... Read more
Files from unused packages are not stripped from the build
Reproduction steps:1. Open the user's attached project "Minimal Build Stripping.zip"2. Build the project3. Observe the Build Report ... Read more
Expanding "String reference" in the "Localize String Event" component pr...
How to reproduce:1. Open the attached "LocalizationBug" project2. Open the "Sample Scene" scene3. Select "GameObject" in the Hierarc... Read more
Visual Effects Overlay Menu additional item description and blue selecti...
How to reproduce:1. Open the attached project2. In Scene "SampleScene", in Hierarchy select "GameObject"3. In Scene View observe the... Read more
All about bugs
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Latest issues
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