Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.0b11
2019.1.0a1
Issue ID
1108862
Regression
No
Scene View and Game View are out of sync when using animated Material with a custom editor layout
How to reproduce:
1. Open user's project
2. Open Scenes > SampleScene
3. Focus on "Quad" and inspect Game View and Scene View
Expected result: Scene View and Game View are in sync
Actual result: Scene View and Game View are out of sync
Reproducible with - 2017.4.17f1, 2018.3.1f1, 2019.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
low priority and unlikely to be fixed.