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Reverting changes on applied prefab crashes Unity
Steps to reproduce: 1. Create new project 2. Create empty GameObject in hierarchy 3. Add "Rect Transform" component to it 4. Create ... Read more
Objects with instanced shaders handle shadow casting incorrectly once ne...
Repro steps: 1. Open "InstancedShadowCasting" project 2. Load "Scene" scene 3. Observe that objects with instanced shaders once nega... Read more
cursor.lockstate confined doesn't update boundaries after refocusing app...
Stesp to reproduce: 1. Open attached project 2. Add "1" scene to build settings 3. Build for Windows 4. Open cmd 5. Drag and drop pl... Read more
[Regression] Editor freezes after opening project while Editor.log is sp...
Steps to reproduce: 1. open user's attached project 2. play scene "A" Result: Editor freezes. Editor.log is spammed with IsFinite(o... Read more
Lens flare's Rotate property has no effect
Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "test" scene. 3. Play the scene 4. Notice the lens flare Actual resu... Read more
Shader.globalMaximumLOD isn't restored after exiting play mode
Steps to reproduce: 1. Open attached project "824726.zip" 2. Open scene "Bug" 3. Run it 4. Notice that cube disappears. Exit play m... Read more
Physics2D.Simulate takes the longer the higher velocity rigidbody has
Steps to reproduce: 1. Open attached project "824936.zip" 2. Open scene "phystest" and run it 3. Open profiler and notice around 33... Read more
Custom font turns black after building process finishes
Steps to reproduce: 1. Open attached project 2. Build or Build and run 3. Enter play mode right after building finishes Actual: all... Read more
[iOS] ASTC Libraries are not included in iOS Simulator SDK
Steps to reproduce: 1) Open the latest attached project. 2) Set the build target to iOS and set Target SDK to 'SimulatorSDK'. 3) Bui... Read more
Screen.currentResolution does not instantly update after Screen.SetResol...
Steps to reproduce: 1. Open attached "buggyScreen_Improved.zip" 2. Build & Run 3. Click on the left/right buttons - Three logs are ... Read more
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