Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a1
Issue ID
1038530
Regression
No
Blurry fonts in Build Settings menu on high DPI screens
To reproduce:
1. Open any project
2. Open Build Settings
Expected result: Some options' fonts are not as sharp as the others
Actual result: Every font is sharp and scaled to high DPI monitors
Reproduced with: 2018.2.0a6, 2018.2.0b4, 2018.3.0a1
Notes:
- High DPI scaling was introduced in 2018.2.0a6
- Tested on a 1440p monitor. Not tested on a 4K
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment