Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a1
Issue ID
1036589
Regression
No
Material asset icons are inconsistent when duplicating the same material
How to reproduce:
1. Select '1' asset in Project Window
2. Look at the color of the sphere
3. Right-click and reimport
4. Sphere color is darker now
5. Select '1' asset in Project Window
6. Ctrl+D to duplicate it
7. Select '1' asset in Project Window again
8. Ctrl+D to duplicate it again
9. Compare '1', '2', '3' asset icon colors
Expected result: All materials icons should be identical
Actual result: materials assets icons are different
Reproducible with: 2018.3.0a1, 2018.2.0b4, 2018.1.0f2, 2017.4.3f1,2017.3.2f1, 2017.2.2p2, 2017.1.4f1
Note:
Reimporting material asset changes it to darker
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment