Search Issue Tracker
Not Reproducible
Votes
3
Found in
4.6.0b19
Issue ID
635782
Regression
No
Pausing and unpausing the game breaks UI with nested canvases
To reproduce:
1. Open attached project
2. Open 01 scene
3. Enter play mode
4. Pause play mode
5. Resume play mode
Expected result: The UI looks just like it did before pausing.
Actual result: It breaks
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment