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[Asset Importers] Changing scale factor in model settings of model/rig a...
Changing scale factor in model settings of model/rig asset only transforms the model and not the rig Expected Result: Rig also scal... Read more
[Alembic] Camera objects aren't using Physical camera on import
Alembic Importer needs to have the same behavior as the FBX Importer which is now supports Physical Camera property. 1. Make you ha... Read more
[Alembic] Camera Objects are still created as sub-asset even if we don't...
Alembic importer creates "empty" camera objects when "Import Cameras" imported settings is unchecked 1. Make sure Alembic Importer ... Read more
[UWP][ARM64] Exception is thrown at the end of re-sizing player window w...
When using DX12, the UWP player throws exception at the end of window re-sizing. Repro: 1. Create a new empty project 2. In Player ... Read more
[UWP][ARM64] The particles in Particle System flickers on ARM64 devices.
The particles in Particle System flickers on ARM64 devices. It happens on both DX11 and DX12 with all build settings. And the flick... Read more
[Windows][Editor] A Black color line appears on the bottom of scene view...
[Editor] A Black color line appears on the bottom of scene view window while resizing. Steps to reproduce : 1. Change the scale fac... Read more
Prefab reference in a Scriptable Object gets removed when the SO is atta...
How to reproduce: 1. Open user-submitted project (PrefabRefByInsideSO) 2. Drag the GameObject prefab into its Scriptable Object's 'P... Read more
Add Component Menu will not open via keyboard shortcut if a field in the...
The Add Component Menu will not open if a field in the inspector is focused (highlighted). Reproduction Steps: 1. Create a new proj... Read more
Unity crashes on "-[AVFoundationMediaLoader GetNumAudioChannels:]" when ...
Repro steps: 1. Open QA attached project "repro_1104510" 2. Create an empty GameObject 3. Add a VideoPlayer Component to it 4. Attac... Read more
Copy and paste doesn't work in input field
To reproduce: 1. Open attached project "copypastenoworky.zip" 2. Enter Play mode 3. Try to copy or paste anything to the input field... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow