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Fixed
Votes
0
Found in
2017.4
2019.3.0f1
2020.1
Issue ID
1206399
Regression
No
Detaching child objects of inactive Game Object causes them to appear in root Scene when Additive Scenes are present
How to reproduce:
1. Open the "ParentTest.zip" project
2. Open scenes "SceneA" and "SceneB" additively
3. Repro > Set References
4. Disable the "Parent" GO in SceneB
5. Repro > Detach Children or Repro > Set null Parent
Actual result: The "Child" object appears in SceneA.
Expected result: The "Child" object stays in SceneB.
Reproducible with: 2017.4.36f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a18.
Notes:
- The issue is reproducible with both transform.DetachChildren() and transform.SetParent(null) methods.
- The issue only reproduces when the "Parent" object is deactivated and "Child" object is active.
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