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[XR][Quest] Significant increase in async scene loading
Repro steps: 1. Open attached project from link in edit 2. Build and Run on Quest The app loads relatively slower to the splash scr... Read more
[Android] Number Pad Keyboard symbols are not registered on InputField
Reproduction steps: 1. Open the SampleScene Scene in the attached "1257383.zip" project 2. Build the project on Android 3. Press the... Read more
Shader Graph Custom Function fails to compile giving an unclear error wh...
How to reproduce: 1. Create a new project 2. Import the Shader Graph package from the Package Manager 3. In the Project window creat... Read more
"Unexpected error while post-processing lambdas" error is thrown when en...
How to reproduce: 1. Open the attached project "1259225.zip" Expected result: no errors are thrown to the Console Actual result: "U... Read more
[Android]UI is multiplied in a build when loading UI with a script
Steps to reproduce: 1. Open user's attached project "Magnus.zip" 2. Build it to Android 3. Notice multiplication of the UI in the "M... Read more
Installing Device Simulator package results in 'TwoPaneSplitView' error
Reproduction steps: 1. Create new Unity project 2. Install Device Simulator package 3. Observe Console window Expected result: No e... Read more
Bolt 2 - Project Settings State menu is blank
Not sure what is supposed to be here. If nothing it should be removed. Update: Windows only issue macOS is fine. Steps to reprodu... Read more
[Entities] Error DCICE001: Entities.ForEach Lambda expression uses somet...
Steps to reproduce: 1. Add this script to project with Entities installed: using Unity.Entities; public class NewBehaviourScript :... Read more
[XR SDK] Right eye isn't rendered when Camera Component Target Eye is se...
Reproduction steps: 1. Open attached project ("repro.zip") 2. Open "SampleScene" scene 3. Open Inspector window and select "Main Cam... Read more
Input touchCount doesnt reset
Reproduction steps: 1. Open attached project "TouchCount.zip" and scene "SampleScene" 2. Enter Play Mode 3. Using a touch screen or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project