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Point light shines unevenly at some directions when at high range
To reproduce: 1. Open project "766498 repro.zip" 2. Open the scene "Game" 3. Zoom out so the whole plane is visible 4. Observe that ... Read more
[WebGL] build errors with benchmark project
-e: see title, it is the unity benchmark project, works well in 5.3.2 -repro: --1) get project from ono (/test-data/unity_bench2) -... Read more
ParticleSystem API should be consistent with using radians
1. What happened ParticleSystem API should be consistent with using radians. Currently, Particle.rotation uses Degrees. 2. How we c... Read more
[WebGL] IL2CPP exception when compiling to WebGL
Reproduction steps: 1. Open project "benchmark2015" 2. Build for WebGL --- Build will fail Full error message in edit Regression s... Read more
[AW] vertical scrollbar on the right side of the AW is broken
[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the l... Read more
[Skinning] Skinning broken on Mac since 5.4 (OpenGL issue?)
Character skinning is broken on MacOS 1. What happened Most, if not all, characters with skinning (joints binded to mesh vertex) ar... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more
ParticleSystem API. Rename Particle.lifetime to remainingLifetime
1. What happened As of now there's startLifetime and lifetime fields of Particle class. The later name is a bit confusing as it retu... Read more
[UWP] on D3D build type selecting UI input field console throws exceptio...
On UWP D3D project UI input field throws exceptions, touchscreen keyboard doesn't open. Reproducible on 5.3 Repro steps: 1. open "... Read more
[UI][OSX]Text flickering, lagging, disappearing when moving around
To reproduce: 1. Open attached project 2. Move text objects around 3. Notice that text is flickering, lagging, disappearing Only ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Rendering Debugger] Shortcut in documentation to open window doesn't work
- The "Compress Tilemap Borders" function is not working when used via the Context Menu or through Script
- HDRP Sorting Priority not working when Render Pass is locked on a parent material
- [XR] Camera view rendered by the RenderTexture is not updated at runtime when XR is enabled
- Lens Flare occlusion is slightly delayed when Anti-aliasing is set to TAA