Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in [Package]
7.3.1
Issue ID
1238659
Regression
Yes
[Shadergraph] Hitting Esc while click and dragging to reorder properties will leave a blue highlight in the blackboard
When a user clicks and drags a property to reorder it in the inspector, but hits the escape key before releasing the mouse, it will leave a blue highlight bar on the blackboard window.
Repro Steps:
1. Create a new ShaderGraph
2. Enter the ShaderGraph
3. Create three Vector1 Properties
4. Click on the third Vector1 you created and drag so it's about to be placed between the first and second Vector1 - Don't let go of the mouse!
5. Press the Escape key
Actual Results:
A blue highlight bar will remain on the blackboard window
Expected Results:
The highlight would disappear and your currently selected Vector1 Property would be deselected
Note:
This did not reproduce on Shadergraph version 6.9.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This will be resolved by a future change to the blackboard.