Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a24
2020.1.0b6
2020.2
Issue ID
1238526
Regression
Yes
[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlighted by PrefixLabel
"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlighter.Highlight method. Refer the attached video
Steps to reproduce:
1) Create a new project
2) Import attached script "HighlighterTester.cs"
3) Window > Highlighter Tester
4) Select Highlight by content
5) Select Highlight by PrefixLabel
Actual result: "EndLayoutGroup" errors are thrown in console and GUI items are not highlighted by PrefixLabel
Expected result: No errors are thrown in console
Occurring on: 2020.2.0a7, 2020.1.0b6, 2020.1.0a24
Working fine on: 2020.1.0a23
Environment: Occurring on both Windows and Mac
Stack trace:
EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder
Add comment