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1
votes
Duplicate

[UWP] UdpClient.Receive() throws an ArgumentException when API Compatibi...

IL2CPP

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Sep 08, 2017

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Version/s: 2017.2.0b10

Steps to reproduce: 1. Open attached project 2. Open player settings, switch scripting backend to IL2CPP and API Compatibility to .... Read more

8
votes
Fixed

Losing focus in Full screen mode, resets resolution to attached display ...

Windows

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Sep 11, 2017

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Version/s: 2017.1.0p4

How to reproduce: 1. Download attached project and open "Test" Scene 2. Make sure settings in Player settings are: D3D Fullscreen Mo... Read more

0
votes
Fixed

[SpeedTree] Double sided GI feature is missing in tree assets

Progressive Lightmapper

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Sep 08, 2017

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Version/s: 2017.2.0b10

Double sided GI feature is not implemented for SpeedTree shaders, thus backface tolerance issues can be easily observed when SpeedTr... Read more

0
votes
Fixed

[UI] Scale in Lightmap info box is not displayed correctly

Progressive Lightmapper

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Sep 08, 2017

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Version/s: 2017.2.0b10

In Mesh Renderer component, information box for Scale in Lightmap parameter, namely "Object's size in lightmap has reached max atlas... Read more

10
votes
Won't Fix

Rigidbody with Interpolate mode set to interpolate makes a small hiccups...

Physics

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Sep 10, 2017

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Version/s: 2017.2.0b10

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run 'RotationTester' scene Observe the cube and you... Read more

0
votes
Fixed

Realtime light probes are broken in play mode

Progressive Lightmapper

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Sep 11, 2017

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Version/s: 2017.3.0a7

Realtime light probes are not working correctly in editor. Steps for reproduction: 1) Download the project below `707267.zip` 2) ... Read more

0
votes
Fixed

[Emission] Sub Emitters with rate over distance keep emitting after thei...

Visual Effects - Legacy

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Sep 11, 2017

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Version/s: 2017.2.0b11

Repro steps: 1. Open Scene1 from the attached project 2. Preview the particle system by selecting it in the hierarchy. 3. Observe ho... Read more

0
votes
Won't Fix

Standard material inspector is not refreshed when changing shader type

Shaders

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Aug 04, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Select "New Material" in the project 2. The inspector shows the "Standard" shader editor 3. Change the shader... Read more

0
votes
Duplicate

The Editor crashes on entering Play mode when some of the prefabs in the...

Scene Management

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Aug 15, 2017

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Version/s: 5.5.3f1

To reproduce: 1. Open the project, attached by the user (New Unity re-try wo bts.zip) 2. Open the "TestScene_Tutorial3Complete" sce... Read more

0
votes
By Design

Parts of mesh are always rendered on top when they shouldn't be when the...

Graphics - General

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Aug 15, 2017

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Version/s: 2017.1.0f3

The issue seems to happen when you create a model that has parts of it that are not connected to the main mesh, but are still consid... Read more

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