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[Windows] Color Adjustments are not applied to HDRi Sky when the Command...
Reproduction steps:1. Open the attached ‘EnvSampling' project2. Go to the ‘Project Settings → Quality → HDRP → Post Processing’3. Se... Read more
[BiRP SG] Can't build due to unclear shader compilation errors and warni...
How to reproduce: Open the user’s attached project “SGBugs.zip” Build the project Observe the Console window Expected results: Proje... Read more
CullingGroup onStateChanged is not called when there is no targetCamera
How to reproduce:1. Open the user-attached project “CullingGroup onStateChanged”2. Open the “SampleScene” scene3. Enter the Play Mod... Read more
[Android] Unity Editor leaves adb.exe running when apk is built
Reproduction steps: Create a new project Make an Android APK using Build & Run button Quit Unity Editor which leaves adb.exe ope... Read more
Cardboard Unity Sample has tile-based artifacting on some Android device...
How to reproduce:1. Download the attached project "XR Plugin with Vulkan 1.rar"2. Build and Run on Android3. When the app loads allo... Read more
Bug Reporter does not register the first spacebar input after punctuation
How to reproduce:1. Open any Unity project2. Select “Help” → “Report a Bug…” in the main menu3. Type a period symbol ( . ) or a comm... Read more
Text appears invisible when using Japanese characters with text-overflow...
How to reproduce:1. Download the attached project "Text Overflow Issue.zip"2. Open Window > TextOverflowIssueExampleWindow3. Obse... Read more
Playing the Trails FX asset demo produces DrawMeshInstanced errors
How to reproduce:1. Open the attached “kk2022test” project2. Enter Play mode3. Observe the Console Expected result: No errors appear... Read more
[SSAO][Quest] Project is much darker than shown in the Editor when built...
Reproduction steps:1. Open the user’s project2. Build and run a “Testing” Scene on the Quest/Quest 2 device Expected result: Colors ... Read more
"error CS0103: The name 'EditorUtility' does not exist in the current co...
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/ComputeShadeTest.unity3. Navigate to File > Build Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub