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0
votes
Fixed

[Profiler] FPS indicator is clipped at 0 fps

Profiling

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May 03, 2019

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Version/s: 2018.3.0a1, 2019.2.0a14

PS indicator is clipped at 0 fps Steps to Repro: 1. Create a new project 2. Window > Analysis > Profiler Actual Result: FPS indica... Read more

0
votes
Won't Fix

[Terrain] Reset functionality is not working on Fill heightmap Using Nei...

Terrain

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May 03, 2019

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Version/s: 2019.2.0a14

Reset functionality is not working on Fill heightmap Using Neighbours Steps to reproduce: 1. Create a new Project 2. Create a Terr... Read more

0
votes
Fixed

[Preset] FBX preset's animation root node value is not updating in Realtime

Asset - Importers

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May 03, 2019

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Version/s: 2019.3.0a2

FBX Preset's animation root node value is not updating in Realtime Steps to Repro: 1. Create a new or open attached project 2. Impo... Read more

0
votes
Won't Fix

Collaborate allows filenames on macOS that are illegal on Windows which ...

Package: Collab Proxy

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Apr 30, 2019

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Version/s: 1.2.16

How to reproduce: 1. Open new project with a Mac 2. Rename Sample Scene to "COM6" or any of illegal Windows expressions 3. Publish i... Read more

0
votes
Won't Fix

Editor crashes on Scripting::ScriptingWrapperFor when in Play Mode, afte...

Asset - Importers

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Apr 19, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open user's attached project ("New folder") 2. In Project window go to "Runtime" > "Tiles" and select "New Tile Bas... Read more

0
votes
Fixed

ParticleSystemRenderer appears when ParticleSystem component is removed ...

Visual Effects - Legacy

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May 03, 2019

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Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a15, 2019.3.0a2

Steps: 1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it 2. Select ParticleSystem prefab instance 3. Rem... Read more

1
votes
Fixed

The Entity Debugger shows incorrect read/write permissions on component ...

Package: Entity Component System (ECS)

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Apr 20, 2019

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Version/s: 0.0.12-preview.31, 0.5.1

How to reproduce: 1. Open the attached project ("Entity Debugger") 2. Open the Entity Debugger 3. Enter Play Mode 4. Inspect "NewBeh... Read more

0
votes
Fixed

ParticleSystemRenderer component appears after ParticleSystem component ...

Inspector Framework

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May 03, 2019

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Version/s: 2019.1.1f1, 2019.3.0a2

Steps: 1. Add "GameObject -> Create empty" and make a prefab out of it 2. Select GameObject prefab instance in Hierarchy 3. Add Part... Read more

4
votes
Fixed

Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graph...

Graphics - General

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Open the attached Project from "RenderDocCrash.zip" 2. Right-click on the "Game View" Tab and then click on ... Read more

0
votes
Fixed

Changes made to Asset outside Unity are not applied during Play Mode whe...

Asset - Database

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May 01, 2019

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Version/s: 2019.1.0a13, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Case_1150790" 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3.... Read more

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