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7
votes
Fixed

[RenderTexture] Game view is offset when blitting from a RenderTexture

Scene/Game View

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Aug 31, 2013

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Version/s: 4.3.0b1

Reproduced originally on 4.2 and 4.3, still present in 5.1 1 Open attached project2 Open scene Compositing Test3 Press Play - notice... Read more

0
votes
Fixed

ContextClick in Unity EventType API isn't properly triggered using a tra...

Input

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Sep 01, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached on a Macbook or a Mac machine that has a trackpad connected- go to Apple > Sys... Read more

0
votes
Postponed

The editor exhibits a large and noticeable stutter if any alpha-numeric ...

Scripting

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Sep 01, 2013

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Version/s: 4.3.0b1

Reproduced on Mac 10.8Not reproduced on Win7 64bSee user's description Read more

0
votes
Fixed

Sub-blendtrees don't get default parameters initialised correctly

Animation

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Sep 01, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - create a new Animator Controlle- add two float parameters to it- add a new blend tree state and double-click ... Read more

0
votes
Fixed

Agent gets stuck when passing between obstacles if obstacle's radius is ...

AI

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Sep 02, 2013

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Version/s: 4.3.0b1

To reproduce:1. Open project ObstacleCarveStuck2. Run scene "scene"3. Agent gets stuck, because obstacle's radius is bigger than dis... Read more

0
votes
By Design

Pathfinding is not optimal if there are carved obstacles

AI

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Sep 02, 2013

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Version/s: 4.3.0b1

To reproduce:1. Open project 4.3_FTP_AI2. Run scene simple navmesh3. Agent is choosing not optimal path to destination, but around t... Read more

0
votes
Fixed

Offmeshlink documentation is outdated

Docs - Manual

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Sep 02, 2013

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Version/s: 4.3.0b1

Offmeshlink documentation is outdated. Offmeshlinks now don't require baking and can be updated in real time. Also same object can h... Read more

1
votes
Won't Fix

MonoBehaviour scripts missing on the object loaded from asset bundle.

Scripting

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Sep 02, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open the project2. Run the scene from assets folder3. Notice that scripts are missing from the instantiated object. ... Read more

0
votes
Fixed

Enabling height mesh disables auto off mesh links

AI

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Sep 02, 2013

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Version/s: 4.3.0b1

To reproduce:1. Open project 4.3_FTP_AI2. Open scene Terrain navmesh3. Notice that offmeshlink aren't present4. Uncheck height mesh ... Read more

0
votes
By Design

Sprite animation breaks when setting empty frames inbetween

Animation

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Sep 02, 2013

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Version/s: 4.3.0b1

Sprite animation breaks when setting empty frames inbetween the sprites. ALSO just changing the order of the sprites (back and forth... Read more

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