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[VFX Graph][Oculus][GLES 3] Skinned Mesh and Mesh sampling effects do no...
How to reproduce: Import the attached pacakge Switch Grpahics API to GLES 3 Deploy project to Oculus 2 Expected result: !image-2022-... Read more
[URP] ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOW...
ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOWS' are enabled in the Editor when the 'Main Light' and 'Additional... Read more
Colors majorly change when the Volume Component's "Weight" property valu...
Reproduction steps: Open the attached project Select the “Volume” GameObject in the Hierarchy window Play around with the Volume Com... Read more
[VFX/Oculus][GLES 3] Screen Space particles are flipped on XY
How to reproduce: Import the attached package Switch Graphics API to GLES 3 Deploy project to Oculus Expected result: (Vulkan) !imag... Read more
[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...
Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more
[URP] Game performance in the Editor degrades after opening the "Search ...
Reproduction steps: Open the user attached project Open the “MainScene” scene Enter Play mode In the Game view, in the top right cor... Read more
Prefabs can be serialized incorrectly when they have VFX
Reproduction steps:1. Unzip the attached project "VFXBug.zip"2. Delete the Library folder3. Open the project Expected result: There ... Read more
[VFX Graph][Oculus][Vulkan] Line Output is not visible on Oculus
How to reproduce: Import the attached package to the project Switch Graphics API to Vulkan Deploy the scene to Oculus Expected resul... Read more
[UI Tools] Lists in the Inspector window are re-expanded when de-selecti...
How to reproduce:1. Open the user attached "Inspector Automatically Expands.zip" project2. Select the "Character" GameObject3. Colla... Read more
Editor hangs on close when baking is canceled and CPU usage is 100%
How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template