Search Issue Tracker
[Android] "WebRequest.Create" cause an exception when Mono is used
How to reproduce:1. Open the user's attached "WebRequestTest.zip" project2. Open Player settings (File > Project Settings... >... Read more
[M1][Rosetta] Crash on lookup_pinvoke_call_impl when dragging demo graph...
Reproduction steps:1. Open the attached project “Test”2. Open “SampleScene” Scene3. In the Hierarchy select “MapMagic” Game Object4.... Read more
Crash on System.Buffer:InternalMemcpy when starting play mode
Reproduction steps:1. Open the user’s attached project2. Click “Play” Expected result: Console throws NullReferenceExceptionActual r... Read more
[URP] Builds leak memory at a 0.1 Mb/sec rate
Reproduction steps: Create a new project using the URP 3D Sample Scene Press File → Build And Run Observe the Task Manager Expected ... Read more
[Linux] Scrolling with the scroll wheel is slower on builds when using t...
How to reproduce: Open the user-attached project (UnityScrollExample.zip) Open the SampleScene Enter Play Mode Scroll using the scro... Read more
Unable to detect VFX Shader Graph that’s embedded inside URP package eve...
To reproduce: Open Unity and create the new "2D URP" project Install the Visual Effect Graph from the Package Manager In the Project... Read more
Error is thrown when creating the Visual Effect Graph
To reproduce: Open Unity and create the new "2D URP" project Install the Visual Effect Graph from the Package Manager In the Project... Read more
2D VFX are not rendered when Graphics API is set to OpenGLCore
To reproduce: Download the "My Project (108).zip" and open it in Unity Open the "SampleScene" scene Enter Play mode Expected result:... Read more
ScrollView keeps scrolling after ScrollTo() method triggers
Reproduction steps:1. Open the attached project “IN-6304_Test project 1 2.zip”2. Open “SampleScene”3. Switch from “Game” to “Simulat... Read more
"Invalid allocation label..." errors in the Console when compiling using...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub