Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.1.1
Issue ID
1202805
Regression
No
[Outputs] Lit particles do not support the 'After Post Processing' render queue, but the option is available in the inspector.
Repro steps:
1. Create a new VFX
2. Convert the output to a Lit Quad output
3. Select the output and in the inspector click on the HDRP Transparent Render Queue enum.
4. Observe how After Post Processing is available.
Expected outcome:
- After Post Processing to not be available
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Context Menu items are ordered incorrectly
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
This is a duplicate of issue #1167216