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[Android] One gets popup about "outdated Android SDK" when both 28.0.1 a...
How to reproduce: 1. Create a new project 2. Switch to Android player 3. Build Android project Result: While building you get "Andro... Read more
Prefab loses references when instantiated from the Resource Folder
This issue appeared when upgrading a customer project from 2017.4 LTS to 2018.3. I tried to repro this in a smaller similar project,... Read more
[Profiler] Light probe data does not show under timeline for global illu...
Light probe data does not show under timeline for global illumination view. Steps to repro: 1. Open the attached project. 2. Go to ... Read more
Native graphics jobs are not enabled on UWP
This prevents D3D12 from working fast. Read more
Having two Scene View Windows open causes Tiles painted by dragging to b...
How to reproduce: 1. Open the attached Project (tiletest.zip) 2. Open the "TestScene" Scene 3. Select a Tile in the Tile Palette Win... Read more
Failure to add a Keyframe to a curve when right-clicking on a curve and ...
How to reproduce: 1. Open the attached "Test.zip" project 2. Select Audio Source GameObject 3. Go to the Inspector window -> Audio ... Read more
[Linux][Launcher] The launcher sometimes loses the project list
When launch Unity, the launcher shows up with a list of previous opened Unity projects. This list is wiped out sometimes on Linux fo... Read more
[Scripting] Crashes on increasing public string array size in the inspector
Editor crashed while increasing size of string array in the inspector. Steps to Reproduce: 1. Create a new project. 2. Create a new... Read more
[Terrain][HDRP][Lighting] Lighting/shadow issue on Terrain with 2+ direc...
Repro project should already be set up with HDRP Repro steps: 1. Download attached project 2. Unzip and open project in 2018.3.0b6 ... Read more
[Editor, Serialization] AssetBundle.LoadAssetAsync() corrupting last Ass...
Steps: 1. Open attached project ("TestDeserializationError.zip") 2. Open scene "TestDeserializationError1" 3. Enter Play mode 4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow