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[URP] "SerializedObject target has been destroyed" errors are thrown con...
After performing Undo operation on Camera Preset, editor throws "SerializedObject target has been destroyed" errors continuously, re... Read more
[New Input System] PlayerInput generates error from touch events for new...
I am adding touch support for the new input system for the WebGL platform. All touch events seem to be working correctly, demos all ... Read more
[Addressables] "Addressables.LoadSceneAsync" is not updated when an exce...
Reproduction steps: 1. Open "1193871" project 2. Rebuild Addressables 3. Enter Play mode Expected Result: Error log is thrown ("No ... Read more
Assembly with cyclic references detected error is thrown when URP is ins...
Reproduction steps: 1. Create a new project 2. Import the URP package 3. Import the Cinemachine package 4. Observe the console windo... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check. The equality check can be... Read more
[ECS][DOTS] Entity Conversion interface does not work in Sub-Scenes
Reproduction steps: 1. Open "1187223" project 2. Enter Play mode 3. Notice in the "Entity Debugger" window that there are 3 differen... Read more
[ECS][Hybrid Renderer][URP] Entity Game Object has darker color in Play ...
Reproduction steps: 1. Open "1182196" project 2. Enter Play mode Expected Result: Both GameObjects stays the same color as out of P... Read more
Multiple colliders and Edit Collider buttons are selected when Edit Coll...
How to reproduce: 1. Create a new project 2. Add 2 Box Collider Components to the 'Directional Light' GameObject 3. Click any Edit C... Read more
[URP] Editor crashes on upgrading project to 2D Renderer after adding "R...
Editor crashes on upgrading project to 2D Renderer after adding "Render Feature object" in "Forward Renderer" preset asset. Steps t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element name field has no character limit in UI Builder
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
- Frame Debugger scrollbar gets cut off at the bottom when the Frame Debugger window is maximised
- Frame Debugger docked with the Game View can still be enabled when Game View is maximised and minimised