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[Shader Graph] Shader instance property gets added to CBUFFER, which cau...
Steps to reproduce:1. Open the attached user's project "HDRP Tests.zip"2. Open the "Assets/OutdoorsScene.unity" Scene3. Open Frame D... Read more
[Android] Build fails with the error "Picked up JAVA_TOOL_OPTIONS: -Dfil...
Open the attached "NotchSafeAreaSample.zip" project Go to File > Build Settings Make sure that the Android Platform is selected B... Read more
[Linux] Memory leak in Play Mode with Profiler window open
Reproduction Steps: Create a new Unity Project Add Profiler Tab (Window > Analysis > Profiler) Enter Play Mode Switch to Profi... Read more
Popup windows do not close when clicking outside of their window if they...
How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more
[Windows] Seams between meshes when anti-aliasing is enabled
Reproduction steps:1. Open the “AASeams“ project2. Open the “Main“ scene3. Observe the Game view Expected result: No unusual seamsAc... Read more
Scripting Define Symbols list gets affected on all platforms when it is ...
Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player > Other Settings > Script Comp... Read more
Baking terrains with GPU PLM results in a system lock-up or crash on Int...
Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more
NavMeshSurface is generated on the 'Is Trigger' Collider when ‘Use Geome...
Reproduction steps:1. Open the attached ‘NavMeshSurfaceIncludesTriggersRepro’ project2. Open the ‘Repro’ Scene3. Observe the ‘NavMes... Read more
Importer(TextureImporter) generated inconsistent result for asset when i...
How to reproduce:1. Open the attached project "Heads"2. Open the "SCENE" scene3. Observe the result Expected result: Assets look the... Read more
Vector Graphics package is not importing transparencies of SVG files
How to reproduce:1. Open the user’s attached project2. In the Project window select the “minus_hover.svg” Texture 2D (Assets > Sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
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- macOS app window title is not localized when built from generated Xcode project
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