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Physics query performance regression in 2018.2
How to reproduce: 1. Open attached project 2. Open the profiler window 3. Play the scene - Note the frame time for Physics.Overlap... Read more
"ComponentGroup.SetFilter" doesn't detect "SharedComponentData" accurate...
Reproduction steps: 1. Open "EcsFiltering.zip" project 2. Enter Play Mode 3. See Console output Expected Result: "Unique shared st... Read more
EndLayoutGroup exception is thrown when adding a preset type of differen...
EndLayoutGroup exception is thrown when adding a preset type of different component to a gameObject via Inspector. Steps to reprodu... Read more
[XR][OpenVR] ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.Ster...
not sure but this may be a regression as Will said the different hardware shots looked very similar when he implemented stereo scree... Read more
Functions inside destroyed components can get called
How to reproduce: 1. Open the "Destroyed_call_repro.zip" 2. Open the "SampleScene.Unity" scene 3. Enter Play mode 4. Press A (Debug ... Read more
Crash on WindowsVideoMedia::CopyToRGBA when importing .avi file
How to reproduce: 1. Create a new project 2. Import "hflinchf.avi" file Actual result: Unity crashes. Reproducible with: 2019.1.0a... Read more
Labels for the Physics Collision Layer Matrix are not aligned to their r...
How to reproduce: 1. Create a new project 2. Go to the Edit Menu > Project Settings > Physics/Physics 2D 3. Observe the header label... Read more
Editor crashes at EventManager::InvokeEventCommon or freezes after creat...
Steps to reproduce: 1. Create a new project 2. In the project, window create a new brush Results: Editor crashes or freezes Reprod... Read more
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Enter Play mode with Windows MR headset attached 4. Press 'Ca... Read more
Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...
To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity 2. Open Test Runner window 3. Select the... Read more
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