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The 'run in background' doesn't work properly on the windows standalone ...
To reproduce: 1. Open attached project 2. Include the test scene and build&run 3. Select full screen. You'll notice a counter that... Read more
Changing the animated property to be Rect Transform Scale and trying to ...
To reproduce: 1. Open attached project 2. Open broken scene 3. Press play 4. Press buttons to change panels 5. Notice it doesn't ... Read more
The application crashes when the MOGA ACE POWER Game
The application crashes when the MOGA ACE POWER Game Controller is connected to the iOS device with the iOS 8 and the Input.GetJoyst... Read more
UI Toggle: onValueChanged is called with True even when value isn't changed
To reproduce: 1. Open attached project 2. Open ToggleTest scene 3. Press play 4. Click on Toggle 1 5. Notice that onValueChanged is... Read more
Order in layout is lost after upgrading the project to 5.0
Steps to reproduce : - create a new project in 4.6 - create a few buttons - add an empty game object with the Grid Layout componen... Read more
Drag and Drop scene doesn't work in standalone build
Steps to reproduce : - import the UI Example Project - build and run the Drag and Drop scene and notice that it's not functional *... Read more
uGUI lighting scene box is magenta on WP8
To reproduce: 1. Open attached project 2. Include the lighting scene in the build 3. Build & run for WP8 4. Notice that the box is m... Read more
[WSA] uGUI project scene doesn't work on WSA and WP builds
uGUI "Drag And Drop" scene crashes on Windows Phone and Windows Store Apps platforms. Reproducible on 5.0.0b9; Getting output on W... Read more
Registering TriggerEvents causes the baseEvent.selectedObject to be nul...
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. Press play 4. Press button 5. Null reference exception is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window