Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0b4
2019.3.0f1
2020.1.0a4
Issue ID
1200910
Regression
No
[Deployment Management] Save Scene pop up does not close after clicking on Don't Save button on enabling Use incremental GC
Save Scene pop up does not close after clicking on Don't Save button on Enabling Use incremental GC.
Save Scene pop up appears twice on clicking "Don't Save" button on enabling Use incremental GC.
Steps to repro:
1. Create a new project.
2. GameObject > 3D > Cube.
3. File > Build Settings > Player Settings > Other Settings.
4. Enable "Use incremental GC" > Apply > Don't Save > Click on Cancel.
There are two scenarios to repro this issue:
1. Click on Cancel button.
2. Click on Close button(X).
Actual Result:
Save Scene pop up does not close after clicking on Don't Save button.
Expected Result:
Save Scene pop up should be closed.
Reproducible with:
2020.1.0a15, 2020.1.0a4, 2019.3.0f1, 2019.3.0b4.
NOTE: Save pop up is introduced:
- in 2020.1 from 2020.1.0a4.
- in 2019.3 from 2019.3.0b4.
Environment:
Windows 10 & Mac 10.14.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment