Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0b4
2019.3.0f1
2020.1.0a4
Issue ID
1200910
Regression
No
[Deployment Management] Save Scene pop up does not close after clicking on Don't Save button on enabling Use incremental GC
Save Scene pop up does not close after clicking on Don't Save button on Enabling Use incremental GC.
Save Scene pop up appears twice on clicking "Don't Save" button on enabling Use incremental GC.
Steps to repro:
1. Create a new project.
2. GameObject > 3D > Cube.
3. File > Build Settings > Player Settings > Other Settings.
4. Enable "Use incremental GC" > Apply > Don't Save > Click on Cancel.
There are two scenarios to repro this issue:
1. Click on Cancel button.
2. Click on Close button(X).
Actual Result:
Save Scene pop up does not close after clicking on Don't Save button.
Expected Result:
Save Scene pop up should be closed.
Reproducible with:
2020.1.0a15, 2020.1.0a4, 2019.3.0f1, 2019.3.0b4.
NOTE: Save pop up is introduced:
- in 2020.1 from 2020.1.0a4.
- in 2019.3 from 2019.3.0b4.
Environment:
Windows 10 & Mac 10.14.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment