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Fixed in 2020.1.X

Votes

0

Found in

Issue ID

1144462

Regression

No

Sprite masks not working on sprites using a GPU-instanced material

2D

-

Sprite masks not working on sprites using a GPU-instanced material

Steps to reproduce:
- Create a sprite mask
- Create a new material using the "Sprites/Default" shader and enable "GPU instancing"
- Create a sprite using the material from the previous step.
- Set the sprite mask interaction to anything other than "None".

Using this step, the sprite will ignore the mask. It works by disabling "GPU instancing" on the material.

  1. Resolution Note (fix version 2020.1):

    Fix in Version: 2020.1.0a15.1783

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