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Fixed in 2020.1.X
Votes
0
Found in
Issue ID
1144462
Regression
No
Sprite masks not working on sprites using a GPU-instanced material
Sprite masks not working on sprites using a GPU-instanced material
Steps to reproduce:
- Create a sprite mask
- Create a new material using the "Sprites/Default" shader and enable "GPU instancing"
- Create a sprite using the material from the previous step.
- Set the sprite mask interaction to anything other than "None".
Using this step, the sprite will ignore the mask. It works by disabling "GPU instancing" on the material.
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Resolution Note (fix version 2020.1):
Fix in Version: 2020.1.0a15.1783