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By Design
Votes
0
Found in
2022.2.3f1
2022.3.50f1
6000.0.23f1
7000.0.0a4
Issue ID
UUM-83762
Regression
Yes
Index Manager does not ping Index when only got one Index
Steps to reproduce:
- Open a Unity Project
- Open the Index Manager via Window > Search > Index Manager
- Remove all Indexes using '-'. You should be left with 'List is empty' text
- Click + > Assets to add a new Index
- Click 'Create' to open the File Window
- Give the asset a name and click 'Save'
- Click on the created Index in the list
- Observe the Project Window
- Close and re-open the Index Manager
- Observe the Project Window
- Create a second index
- Click on the second index and back to the first index
- Observe the Project Window
Actual results: As expected, when there is multiple Indexes, clicking on each one will ping them in the Project Window. However, when there is only one Index, there is no way to ping it. Clicking on the Index, and even re-opening the Index Manager window so it selects the Index, does not ping it in the Project Window.
Expected results: It is possible to ping an Index when there is only one Index created in the Index Manager.
In 2022.2.2f1 and earlier versions, this was possible; when you opened the Index Manager, it would select the Asset on open and ping it.
Reproducible with versions: 7000.0.0a4, 6000.0.23f1, 2022.3.50f1, 2022.2.3f1
Not reproducible with versions: 2022.2.2f1, 2021.3.44f1
Can’t test with versions: -
Tested on (OS): Windows 10/11
Notes: -
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Resolution Note:
For the moment the Index Manager is disabled for all projects until we add support for OnDemand Asset indexing.