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Fixed
Votes
5
Found in
5.0.1p1
Issue ID
691793
Regression
No
[Camera] Calling Camera.Render in OnRenderImage always clears the depth buffer
To reproduce:
1. Open attached project
2. Open DepthTextureBug scene
3. Press play
4. Select main camera
5. Select On Render Image
6. Notice that the depth buffer is cleared and everything appears blurry
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HarryCodder
Apr 24, 2015 07:22
UpdateDepthTexture is actually always called when the sub camera renders, not only in the OnRenderImage event.