Search Issue Tracker
The GlobalObjectIdHash on the NetworkObject component is different from ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/MainMenu.unity” Scene3. Build and run the Player ... Read more
Missing documentation pages for the SceneEventMessage and SceneEventData...
Steps to reproduce: Open the manual page for NetworkSceneManager. Link for 2.6 manual version - https://docs.unity3d.com/Packages/co... Read more
NetworkVariable with both Read&Write Permission set to Owner doesn't hav...
Based on GitHub issue 2094 h2. DescriptionNetwork Variable with both ReadPerm = NetworkVariableReadPermission.Owner and WritePerm = ... Read more
Native Collection memory leak error is thrown when spawning GameObject w...
How to reproduce:1. Open the attached project (Bug Sample Project.zip)2. Open scene Scenes/Login Screen3. Press the Play button4. Ob... Read more
DontDestroyWithOwner v2.4.0-v2.4.2 Regression
Reported within the Netcode for GameObjects forum. Steps to reproduce: Make sure you are using Unity 6.0 or Unity 6.1 with NGO v2.4.... Read more
[Mac][Netcode] Exiting Player causes a crash
Repro steps:1. Open the attached project2. Build and Run3. Exit the app4. Might take a few tries Expected: app quits correctlyActual... Read more
“Received a packet with an invalid Hash Value.“ error is thrown when cli...
How to reproduce:1. Extract the “UI_Client_v2.zip” archive2. Open the Player in “UI_Client_v2/UI_Client_v2.exe”3. Open the “NetCodeH... Read more
2022 02 20 TEST - 13
Steps 1 3 4 5 6 Read more
[GH-2934] NetworkEarlyUpdate causing game to lag significantly ON ANDROID
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2934]h3. Description NetworkEarlyUpdate taking WAY too l... Read more
"KeyNotFoundException: The given key '-96180' was not present in the dic...
How to reproduce:1. Open the attached project "MULT HOMEWORK.zip"2. Open File>Build Settings...3. Enable Development Build4. Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized